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Curling

Curling

 

SENIOR COMPETITION

 

  1. Two teams per league may compete in each category, including a host for a total of 8 teams maximum.
  2. Both league entries may come from the same school.
  3. The NWHSAA may grant extra teams to the championship to accommodate playoff structure. This would be done by a lottery system.
  4. If necessary arrange a pre-playoff involving any teams by drawing lots.
  5. Games shall be 8 ends in length.
  6. Leagues shall seed their 2 teams with an “A / B” designation (based upon their playoff) when their team submissions are made to the activity commissioner.

 

PLAYOFF FORMAT

 

  1. 2 teams will advance to the SHSAA Regional Playoff
  2. The draw formats will be “modified double knockout”

Curling

 

JUNIOR COMPETITION

 

  1. Teams of 4 may be comprised of students of either gender and of any combination.
  2. Two teams from each league can compete, for a total of 10 teams.
  3. Both advancing teams from a league may be from the same school.
  4. The host school automatically advances 1 team to the district championship. The host league then has 1 more entry for a total of two entries from the host league.
  5. The NWHSAA may grant extra teams to the playoff to accommodate playoff structure. This would be done by lottery.
  6. Games shall be 6 ends in length.
  7. Leagues shall seed their teams with an “A / B” designation based upon their playoff when submitting their teams to the activity commissioner.

 

SUBSTITUTIONS

 

A player may be substituted at any time during any game. The player substituted for may not re-enter the same game once the registered substitute has entered. The player entering the game must play the position (or lower) of the player that leaves the game. The substitution shall occur between ends unless motivated by injury.

 

TIME OUTS

 

During the regular 6 end game

  • Each team is allowed to call 2 time outs, of 90 seconds each. The requesting team may shorten the duration of the time out by putting their rock into play. The request for the time out is to be made by the athletes.
  • The team calling the time out must be in control of the house.
  • There is a 5 minute break at the conclusion of the third end.
  • If the game requires and extra end, there will be a 2 minute time out prior to the first extra end, and a 90 second time out prior to any other extra ends.

 

PLAYOFF FORMAT

 

Depending on the number of teams, and host facility, either a pool play format or an  A / B draw format will be used.

The teams from the same league will be split apart in the draw when possible.

 

TIE BREAKING PROCEEDURE (For Pool Play Only)

 

Following the completion of each team’s first game of the day:

Each player will throw 1 rock to the house. A skip and sweepers are permitted.

The following scoring system will be used:

If the rock touches the following locations, that rock will earn the corresponding number of points:

Button                  4 points

4 foot                    3 points

8 foot                    2 points

12 foot                  1 point

The team with the most accumulated number of points wins.

If Teams are still tied:

The following criteria shall be used to break the tie:

  1. The teams with the most rocks in the house.
  2. Points earned by the skip.
  3. Points earned by the third.
  4. Points earned by the second.
  5. Points earned by the lead.
  6. Entire team re-throws and follow the above procedure.

 

 

CURLING TIE BREAKING PROCEEDURE FOR POOL PLAY – TRACKING SHEET

 

Following the completion of each team’s first game of the day:

  • Each player will throw 1 (one) rock in a draw to the house competition.  Sweepers and a skip are permitted

 

The following scoring system will be used:

  • If the rock touches the following locations, that rock will earn the corresponding points:

Button                 4 points

                                                  Four foot              3 points

                                                  Eight foot             2 points

                                                  Twelve foot           1 point

The team with the most accumulated points wins.

If still tied:

                                Use the following steps to break the tie:

  1. Team with the most rocks in the house.
  2. Points earned by the skip.
  3. Points earned by the third.
  4. Points earned by the second.
  5. Points earned by the lead.
  6. Entire teams re-throw and follow the above procedure.